Please use this identifier to cite or link to this item: http://repository.futminna.edu.ng:8080/jspui/handle/123456789/6038
Title: Learning as Immersive Experience using the Four-Dimensional Framework for Designing and Evaluating Immersive Learning Experiences in a Virtual World.
Authors: Alabi, T. O.
Omodara, O. D.
Issue Date: Jun-2011
Publisher: Nigerian Journal of General Studies
Citation: Alabi, T. O. & Omodara, O. D. (2014). Learning as Immersive Experience using the Four-Dimensional Framework for Designing and Evaluating Immersive Learning Experiences in a Virtual World. Nigerian Journal of General Studies. 2(1), 40-45.
Series/Report no.: 2/1;40-45
Abstract: This paper proposes an evaluation methodology for supporting the development of specified learning activities in virtual worlds, based upon inductive methods and augmented by the four-dimension framework. The purpose of this is to find the efficacy of the propose evaluation methodology and framework, and to evaluate the broader use of virtual world for supporting learners specifically in their educational choices and career decisions. The paper presents the findings of the study and considers that virtual worlds a reorganizing significantly how we relate to the design and delivery c learning. This is opening up a tradition in learning predicated upon, the notion of learning design through the lens of immersive learning experiences rather than set of knowledge to be transferred between instructors and learner. The challenges that remain for instructor rest with the design and delivery of these activities and experiences.
URI: http://repository.futminna.edu.ng:8080/jspui/handle/123456789/6038
Appears in Collections:Educational Technology

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