Please use this identifier to cite or link to this item: http://repository.futminna.edu.ng:8080/jspui/handle/123456789/12370
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dc.contributor.authorAbdulhamid, Shafi’i Muhammad-
dc.contributor.authorAbd Latiff, Shafi’i Muhammad-
dc.date.accessioned2021-08-04T07:51:16Z-
dc.date.available2021-08-04T07:51:16Z-
dc.date.issued2014-04-12-
dc.identifier.urihttp://repository.futminna.edu.ng:8080/jspui/handle/123456789/12370-
dc.description.abstractLeague Championship Algorithm (LCA) is a sports-inspired population based algorithmic framework for global optimization over a continuous search space first proposed by Ali Husseinzadeh Kashan in the year 2009. A common characteristic between all population based optimization algorithms similar to the LCA is that, they attemt to move a population of achievable solutions to potential areas of the search space during optimization. In this paper, we proposed a job scheduling algorithm based on the L CA optimization technique for the infrastructure as a service (IaaS) cloud. Three other established algorithms i.e. First Come First Served (FCFS), Last Job First (LJF) and Best Effort First (BEF) were used to evaluate the performance of the proposed algorithm. All four algorithms assumed to be non-preemptive. The parameters used for this experiment are the average response time and the average completion time. The results obtained shows that, LCA scheduling algorithm perform moderately better than the other algorithms as the number of virtual machines increases.en_US
dc.language.isoenen_US
dc.publisher5th International Graduate Conference on Engineering, Science and Humanities (IGCESH2014)en_US
dc.subjectLCAen_US
dc.subjectLeague Championship Algorithmen_US
dc.subjectCloud Computingen_US
dc.subjectComputer privacyen_US
dc.subjectCloud computing securityen_US
dc.subjectcyber securityen_US
dc.titleLeague Championship Algorithm Based Job Scheduling Scheme for Infrastructure as a Service Clouden_US
dc.typeBook chapteren_US
Appears in Collections:Cyber Security Science

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